There is an extra issue for the console versions though, in that the original was designed with a mouse and keyboard in mind. The whole stress element is a great idea, and along with the fantastic presentation helps to hide the fact that in most other aspects the game doesn’t really do anything that new. The village is also the only element that you can guarantee will survive no matter how many of your team die, its expansion helping to improve the chances of their replacements. Its buildings can be upgraded with treasures you find in the dungeon, and from there heroes can be sent off on their own personal quest to gain new skills or remove other afflictions beyond just stress. Although resting in a dungeon can reduce some stress the only real way to recover is back at the nearby village.
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